Here is a sample blitz from the 3-3 Stack. The blitz is an America's Blitz concept with 3 under 3 deep fire zone coverage behind it.
The blitz is SMACK - Sam & Mike, End to A Gap. The goal of the blitz name to tell the rushers where they need to go.
The Rush:
Blitz DE: Long Stick to A Gap
Nose: Away A
Away DE: Contain
Sam: Contain Blitz
Mike: Scrape Blitz the B Gap
BLUFF
Bluff tells the non-blitzing LB (here the Will) to show a blitz in the B gap. The call would be Bluff Smack.
CON
Con tells the non-blitzing LB (again the Will) to show a Contain Blitz . The call would be Con Smack.
FOOL
Fool tells the linebackers to show 2 blitzers opposite the called blitz. The Mike and Will in this example are the Fool linebackers. The Mike bails out during the cadence and executes the Smack blitz. The Will drops into coverage from the L.O.S. The call would be Fool Smack
IN
In tells the DE's to align inside (here in 4i's). In also tells up the stack LB's (Mike & Will) to walk up to the L.O.S. The DL and LB's run Smack from the IN alignment. The call would be In Smack.
BIG
Big tells the LB's to bump their alignments to the blitz. Big can help improve the blitzer's angles. Big can also cause blocking scheme headaches for the offense. If they are preparing for a defense to stay stacked and now the defense is bumping to a non-stacked alignment, can they handle it? The call would be Big Smack.
Another blitz in the package is SMOKE - Sam & Mike blitz (Sam is 1st/Mike is 2nd), DE is Outside
Smoke can be tagged using the same naming system. Here is Bluff Smoke.
Here is Fool Smoke.
Smoke can also be tagged with Alpha, Bravo, or Charlie. The tags tell the 1st blitzer where to show a blitz.
Alpha - Show A gap blitz
Bravo - Show B gap blitz
Charlie - Show Contain blitz
Here is Alpha Smoke. The 1st blitzer (here the Sam) shows in the A gap. The Sam and Mike execute a Smoke.
Here is Bravo Smoke. The Sam is aligned showing blitz in the B gap.
Finally, here is Charlie Smoke. The Sam shows a contain blitz then executes a Smoke.
Another blitz in the package is MONSTER - Mike & Sam blitz (Mike 1st/Sam 2nd), End Outside
Monster can be tagged just like Smack and Smoke. The differences happen on Alpha, Bravo, or Charlie. The Mike is the 1st blitzer and shows on Monster. For example an Alpha Monster call tells the Mike to show in the A gap then execute the Monster.
Having a system of tags for your blitz package can create greater versatility without installing new blitzes. Versatility can come in handy as the season goes along and opposing offense's know more about a defense. Tags also come in handy in the post-season when a defense may have to play a team for a 2nd time.
One of the things that I found when when ran the stack was trying to keep the names of blitzes in line with the position names. So we went to a number system that made life so much easier. Strong side spur(4) and backer (2) on the odd side spur (3) backer (1) with Mac being 5. Your monster would be O 25x- O is the line tech 25 how is blitzing and the x tells them to exchange the gap. Using the numbers also made tweaking a blitz in a game very simple.
ReplyDeleteGreat breakdown of the 3-3 Stack Americas Blitz
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