SHOCK - SS or Corner Blitz
The SS or Corner will blitz based on where the tag sets the blitz. This blitz is only run on a hash.
Shock Strong
The blitz is going to the pass strength (higher number of receivers)
The Rush
FS sets the direction of the blitz with a Right/Left call. In the above example a "Left" call.
SS - To the call = edge blitz. This blitz can be either a contain or a spill by game plan.
Call DE - Long stick to A gap. Read the OG
Call DT - 2i Alignment, Long stick to opposite A gap. Read the Center.
Away DT - 2i Alignment, Slant to B gap.
Away DE - Contain
The Coverage
FS - Spin down to Seam is to the strength
WS - Rotate to Middle 1/3
Field Corner - Tight 1/3
Boundary Corner - Away from call = Tight 1/3
Mike - Always 3RH
Will - Always Seam
If the offense puts the formation into the boundary:
The Rush
FS sets the direction of the blitz with a right/left call. In the above example a "Right" call.
Boundary corner - To the call = edge blitz. This blitz can be either a contain or a spill by game plan.
Call DE - Long stick to A gap. Read the OG
Call DT - 2i Alignment, Long stick to opposite A gap. Read the Center.
Away DT - 2i Alignment, Slant to B gap.
Away DE - Contain
The Coverage
FS - Spin down to Seam is to the strength
WS - Tight 1/3
Field Corner- Tight 1/3
SS- Away from call = Seam
Mike - Always 3RH
Will - Always Seam
The blitz easily adjusts to 3x1 or 2x2 formations.
Against 3x1 the Mike can bump to an alignment to drop off of the #3 receiver.
Against a 2x2 the Will can bump to handle the Seam drop on #2.
Shock Back
The blitz is going to an offset back. No offset back (pistol or under center = Strong)
FS makes a Right call to the back. Corner is the blitzer and the SS is in coverage.
Shock Tite
The blitz is going to the TE. No TE = Strong
FS makes a Left call to the TE. SS is the blitzer and the Corner is in coverage.
FS makes a Right call to the TE. Corner is the blitzer and the SS is in coverage.
Shock Motion
The blitz is going to the Motion. No Motion = Strong. This blitz is good vs. jet sweep and orbit motion teams.
FS makes a Left call to the Motion. SS is the blitzer and the Corner is in coverage.
FS makes a Right call to the motion. Corner is the blitzer and the SS is in coverage.
This type of blitz is simple for the defense but very multiple. By adding a new tag word the defense can change where the FS will make the right/left call and get the blitz anywhere the defense want to pressure.
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